Useful links about AGAL and AIR GPU shaders

While my heart bleeds for the Adobe decision of “end-of-life” of Flash in 2020, I am still playing with AIR and GPU shaders.

Hopefully Adobe will not be so dumb to condemn the wonderful AS3+Starling+AIR, still great solution for Indie game developers.

An introduction to AGAL instructions by Jackson Dunstan:

Introduction to AGAL: Part 1

Introduction to AGAL: Part 2

Introduction to AGAL: Part 3

 

Conditional AGAL instructions:

http://volgogradetzzz.blogspot.it/2012/12/agal-condition-operators-in-flash.html

 

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